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       <dc:date>2008-09-04T22:18:51+02:00</dc:date>
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        <dc:date>2008-08-28T19:13:56+02:00</dc:date>
        <dc:creator>am0k</dc:creator>
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        <description>Admins


Amok

Deforce

Hanse

Wizards


Fido  - Creates like a drunken God.

Shigs - Enjoys breaking things and fixing them again.

Eprius - Testing the Wiki System.

Alpha Players

Beta Players</description>
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        <title>health</title>
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        <description>Players and npcs will have 2 types of health. An overall health that represents a players stamina, which regenerates fast, and one for each limb. If a players overall health reaches 0, the player will be knocked out cold. Consider overall health a combination of stamina and general well being. Limb health is a bit more critical. As the player gets hit in combat, his limbs will be hurt, and once a limb reaches 0 hitpoints it will be considered disabled. The head and torso are considered vital lim…</description>
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        <description>The crafting system in FireflyMud will be very extensive and will be tied in closely with the whole economy of the mud. Players will create a large part of the items that go into the mud, and each item will have a limited lifetime to make sure that supply and demand is met as much as possible. All items will be useful and have some value. Players can learn crafting skills which will give the player access to drafts for structures to build and blueprints for items they can produce. Items are brok…</description>
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